Every cut is branded shut with molten fire.
How the waterline works. The game
counts Fireite's share of the total crucible: under 10% the trait
is INACTIVE; 10–30% it scales
linearly (SCALING); 30–35% is OPTIMAL (full 14%); past 35% it is OVERCAP — the trait
stays maxed but the extra ores are wasted multiplier.
Exact top-up formula. Adding Δ ores
also grows the total N, so the real formula is Δ₁₀ = ceil((N − 10n) / 9) for the 10% line
and Δ₃₀ = ceil((3N − 10n) / 7) for the 30%
sweet spot — never the naive "fill to 30%".
Worked example. Say your 50-ore
crucible already holds 8 Fireite (16%, SCALING at 9.8%). To max out you need +10
more — landing at 18/60 = exactly 30%.
And a tiny 30-ore forge holding 2 Fireite needs +2 to
wake the trait (4/32 = 12.5%).